Summary: Mixed Martial Arts digital collectible card game, involving fighters from different countries
Genre: collectible card game
Basic mechanic of CCG is that the player collects collectible cards (fighters and abilities) and then "fights" with the cards against other players.
Main idea: The game is a hybrid of CCG and fighting game (like Mortal Combat or Shadow fight). Cross-platform online game with distribution through IOS, GooglePlay and Steam platforms in all major global markets
Monetization: In-game purchase of additional fighter cards and cards with combat abilities/movies by players
Status: Prototype development
Project potential:
Call of Myth was showing good metrics for a hardcore project, but the studio needed something more casual in order to reach a wider audience.
Furious Fight became such a project.
AMC Fight Nights Global became interested in the concept of mixed martial arts transferred to the format of a collectible card game and this project is jointly developed.